92 experiments / 15 branches
Bringing the universe into view…

Explore / Experiment / Understand

A universe
of questions

Interactive experiments. Real physics.
A deeper way to see the world.

About this orbit

A little closer to the cosmos.

A Keplerian Moon orbit using mean lunar elements: eccentricity 0.0549, inclination 5.145° and a 27.3217-day period. Earth turns once every 23 h 56 m of simulation time.

Earth–Moon distance
384,400 km
Orbital speed
1.02 km/s
Elapsed model time
0.0 days

The solid white line is the Moon’s only orbit in this model. Optional guides show the ecliptic (blue dashes, Earth’s orbital plane) and Earth’s equatorial plane (amber dots). Their circle sizes are illustrative; neither is another Moon trajectory. Sizes and distance are adjusted for this composition. This simplified model is not a live ephemeris; it omits solar perturbations and orbital precession.

Orbital data · NASA ↗Moon imagery · NASA SVS / LRO ↗Explore Kepler’s laws →

The collection

Every idea opens a door.

92 experiments. 15 branches.
Start wherever your curiosity takes you.

01

Motion & Forces

Newton’s laws, one body at a time — launched, dragged, tilted, and turned.

11 experiments
02

Gravitation & Orbits

One inverse square, from the core of a planet to the edge of an orbit — wells, escapes, and ledgers.

6 experiments
03

Rotation

Bodies that spin — rolling races, torque-driven precession, and the skater who conserves what a crash cannot.

7 experiments
04

Equilibrium & Fluids

Nothing moves, and that is the whole point — torques, floats, and verdicts.

6 experiments
05

Momentum & Energy

What survives a collision, what dies in it, and how to keep the books.

7 experiments
06

Oscillations & Waves

Things that repeat and things that propagate — springs, strings, and sirens.

9 experiments
07

Optics

Light, drawn with a straightedge — bending at borders, meeting at images.

7 experiments
08

Electricity

Charge on the move — what it must conserve, and what that costs you at the tap.

5 experiments
09

Modern Physics

One strange postulate, honored to the last decimal — where clocks, rods, and “now” give way.

5 experiments
10

Heat & Work

Temperature gets a seat at the ledger — and the ledger gets a ceiling.

7 experiments
11

Quanta

Light arrives in packets and atoms keep ladders — the arithmetic that ended the classical century.

6 experiments
12

Wave Optics

Interference sharpened into instruments — where the pattern itself does the measuring.

3 experiments
13

The Nucleus

The exponential family goes nuclear — counters, chains, and clocks that read backwards.

3 experiments
14

Charge & Field

Charged particles steered — the machines that r = mv/qB built.

8 experiments
15

Alternating Current

Circuits that answer in phase and amplitude — the phasor wing.

2 experiments

Different experiments. Shared ideas.

Follow a principle.

Find the connections
across the whole collection.

Let one question lead to the next

Take the scenic route.

Guided tours through
some surprisingly connected ideas.

THEORY IN PLAY — Interactive Physics ·
←→ step · PgUp/Dn stage · Space play

Given

Computed